

These minor factions have an influence on their systems. Each of these systems shelters multiple minor factions. Human civilized space is a bubble of roughly 20.000 systems.

Exploration – Selling your exploration data to a faction owned station raises this faction’s influence ↑.Smuggling – Selling your illegal commodities to a faction owned station’s black market lowers this faction influence ↓.Commodity trading, famine ↓ / Medecine trading, outbreak ↓, … Trading – Selling your commodities to a faction owned station raises this faction influence ↑ .Bounty Hunting – Selling your bounties to a faction owned station raises this faction influence ↑ and the system security level, which will make police force appears more often and wanted ship less often.The different changes of states by Passengers:Īnd finally, there are the players actions: With this influence, you can manipulate the background simulation of the game for your systme and those surrounding it.ĭoing missions is the main gameplay of the BGS, this is how you may be able to get your own station.ĭepending on Passengers (Doctor = Outbreak ↓ or Scientists = Famine ↓) There are many different categories of missions in Elite: Dangerous. Action: trading, bounty hunting, smuggling, exploring… In short, everything else.Mission: doing missions for a faction via the Stations’ Missions Board.

If a faction loses influence, the others will gain that lost influence.Īs explained earlier, players missions and actions in systems will shift the balance of influences. You will also find information about their types of government.Īll the factions percentages once added equals 100% the higher the percentage of a faction, the more powerful it is, and the more likely it will control the system. There are three ways to increase the influences of minor factions, and the precise percentages are available in the system map, details tab. They decrease and increase according the players actions in a given system. Influences indicate the representation of a minor faction in a system. We will therefore go over each of these points, and dive further into the details as we go. These functionalities make the human civilization go round and change little by little the face of our universe.

Maybe you’re unaware of it, but your daily actions affect this simulation: your combat bonds, trading, the planetary port you’ve just attacked or the ship you’ve just destroyed have more or less pulled some strings that slightly change the balance of powers, and make the galaxy alive. We’re all in the same galactic simulation.
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The BGS, which stands for “ Background Simulation“, relies on many factors using all the same simulation, whether you’re on PC or Consoles. This guide will help you assimilate the game information in order to better understand the why and wherefores of missions, how it fosters influences, systems states, minor factions.Īll right, still with me? Administrators, let’s go! The Background Simulation, or BGS, is a very fragile and hard to master feature with many mechanics.
